EDU 926 Gamification in Education
Gamification is the use of game design principles and elements in non-gaming environments. This course explores the elements and psychology of gamification as applied to the classroom environment, focusing on the application of these systems, gamification tech tools available for use, and developing gamification systems for classroom use.
Investigates “gamification,” the application of game-like mechanics to other areas of activity, such as classrooms and school. Examines examples of existing applications of gamification, the psychological research of playing games, and presents opportunities for the development of systems for gamifying classrooms.
See what other educators are saying about this course
I liked all the resources we used to learn about he content.B.G.
I plan on gamifying my 7th grade classes this year.J.H., Social Studies Teacher
Great info and practical use!M.P., Social Studies Teacher
I'm going to try out some gamification next year using Classcraft.A.W., Math Teacher
It was interesting to learn about game mechanics and see how these can be leveraged in the classroom.J.S., Elementary Teacher
I really enjoyed learning new gaming techniques to utilize in my classroom.A.B., Language Arts Teacher
I really enjoyed this class. I love how we were assigned readings but also allowed to research on our own a really tailor the content of this class to our teaching situation.N.D.
The most valuable part for me was learning how I could make learning fun in a subject that typically isn't viewed as fun to learn.J.B.
Really helped me understand today's perception of gamesR.P., Math Teacher
The course was very informative and gave great examples of ways to gamify lessons with technologyT.R., Science Teacher
I will use this information until I retire.M.L., Social Studies Teacher
I enjoyed game based design so I enrolled in this - I enjoyed this class as wellM.J.
I really liked the research part of the course. It allowed me to research what was useful to me in my classroom and to reflect upon what I read.M.W., Language Arts Teacher
Gamifying my whole course!M.P., Social Studies Teacher
Ability to connect to my own classroomM.P., Social Studies Teacher
|Location||Course Start Date||Registration Deadline||Sem|
|Online||Mar 22, 2021 9:12 AM||Mar 11, 2021 9:12 AM||Spring|