EDU 926 Gamification in Education
Gamification is the use of game design principles and elements in non-gaming environments. This course explores the elements and psychology of gamification as applied to the classroom environment, focusing on the application of these systems, gamification tech tools available for use, and developing gamification systems for classroom use.
Investigates “gamification,” the application of game-like mechanics to other areas of activity, such as classrooms and school. Examines examples of existing applications of gamification, the psychological research of playing games, and presents opportunities for the development of systems for gamifying classrooms.
See what other educators are saying about this course
This course really opened my eyes and made me think differently about my own classes. I actually have more gaming in my class than what I thought, because my mindset was based on me just playing video games.A.G., Social Studies Teacher
I will think differently when designing lessons.N.D.
I plan to be more cognizant of how I use gamification strategies in the classroom.J.S., Elementary Teacher
It was enjoyable and I took a lot away from it.A.W., Math Teacher
Really helped me understand today's perception of gamesR.P., Math Teacher
Gave me the confidence I needed to jump into gamification.M.W.
The course was very informative and gave great examples of ways to gamify lessons with technologyT.R., Science Teacher
The most valuable part for me was learning how I could make learning fun in a subject that typically isn't viewed as fun to learn.J.B.
Really enjoyed this course. It provided me with fun and innovative methods and strategies for motivating and engaging the learners to interact with the content I teach in my courses.J.B.
Ability to connect to my own classroomM.P., Social Studies Teacher
I plan on gamifying my 7th grade classes this year.J.H., Social Studies Teacher
The different gamification strategies like Breakout EDU, and the gamification platforms, like Classcraft covered in the class.J.H., Social Studies Teacher
I am really going to add more gaming features since students tend to excel with that format.A.G., Social Studies Teacher
I'm going to try out some gamification next year using Classcraft.A.W., Math Teacher
I feel that it will have a great impact on my future classroom instruction in a very positive manner.J.B.
|Location||Course Start Date||Registration Deadline||Sem|
|Online||Sep 04, 2019 9:12 AM||Aug 25, 2019 9:12 AM||Fall|