Game-Based Learning

Game-Based Pedagogy

EDU 925

Eduspire’s courses are offered by Wilson College as graduate-level courses, and most courses can also be taken as part of the Master of Educational Technology (MET) degree program.

Explores the use of videogames in the classroom environment. Examines pedagogical theory supporting the use of game-based learning, especially in developing critical thinking and creativity skills. Participants will analyze, use, and build games as part of the class.

[Formerly titled Game Based Learning.]

Participants will examine evidence and resultant theories that support the use of game based learning in K-12 classrooms and compare and contrast the value of educational games, commercial games, and "gamification" for classroom use. Participants will examine commercial games for their value in K-12 education and create lesson plans that directly involve the use of a commercial game in the participant's classroom. Participants will also develop a lesson plan for the creation of a game (not necessarily a video game) by students in the participant's classroom. They will develop a game that relates directly to skills and concepts found in the participant's classroom, subject and grade level.

No previous game-building experience needed.

Upcoming Courses

Fall

Location Course Start Date Registration Deadline
Online Oct 21, 2017 9:12 AM Oct 11, 2017 9:12 AM
Stay Informed Stay Informed

Enter your information to receive Eduspire news and announcements of upcoming courses via email.

  • * fields are required
Stay Informed
X

Find the course that is right for you

Enter your information to receive Eduspire news and announcements of upcoming courses via email.

  • * fields are required